Paladin is the most playable character in Dungeons and Dragons. Being Paladin is sheer lawful good alignment, champion of justice and it’s like being good and a superhero in all aspects. He is known for his goodness but there is flexibility in the fifth edition where you can see Paladins of liberals where they will be more chaotic so the conceptual space has increased with the paladins and you can certainly do a lot with them. In previous editions, Paladins were restricted to things and there were penalties involved.
There are oaths for the paladin and they act as a guideline for the player or you can say that the oaths are the only protocols for the Paladin. The Paladins come with their divine sense that detects high power creature and it has an Ora which really helps you through the game.
Theory of Paladin 5e
The theory of Paladin doesn’t lie in his tricks and his methodologies but it lies in his goals. He’s good to do goals makes other players motivate rather than his tricks I mean you cannot lecture someone to obey you, you just have to have a righteous goal which could be the following path for other players.
Paladin is a kind of character who lives on his ideals and core values because there are many characters out there who compromise on their values but Paladin sticks with it no matter how tougher it will be to fight with the enemies or how tougher the path will be.
Such good character always fascinates people to play it and it has good consumer volume as well. We have seen in Dungeons and Dragons many times that it’s easy to lie and being a bad rat makes your way easy to go through but the Paladin’s way is different and very lawful.
Paladin uses the symbol as he is a character of goodness and it is very necessary to have a symbol since people don’t recognize you as a person but your work is recognised or know with the symbol just like the one which was used by Batman. While playing a Paladin you may come across to the temptation which will be breaking your oath if you could not resist but that’s the beauty of the game and character because if you want to be a superhero, you have to resist many of the irresistible things coming your way.
In D&D world, you have all sorts of suffering by monsters, evils and other negative characters so a character thinks to himself that he will do whatever it takes to survive and his goal is just to survive but thanks to Paladin’s these strugglers can now have easier lives with other goals to look as well rather than just survival.
It’s quite tougher sometimes since you have to be honest and merciful towards prisoners and evils, towards those who are destroyers and you have to be a diplomat and forgiving considering to the fact they are under power. It’s about wisdom which is a quality of Paladin as he will say “I don’t want to fight you and I want you to be better” to the corrupt or evil. Fighting will be his last resort but the rectification will be his first choice.